通过对网络环境下协同装配操作的分析,总结了客户端执行结果不一致、多客户端误抓零件、多客户端同时装配同一零件、合理并行装配受阻以及装配约束冲突等5种并发装配冲突.提出了一种层次混合并发冲突控制模型(HCM,Hierarchical Hybrid ConcurrencyConflict Control Model),HCM分上下两层,集成了4种并发控制策略,采用将具有装配语义的命令进行传输实现并发控制.上层采用基于全局装配序列的并发控制策略,整体上避免了前两种并发冲突;下层集成了装配操作序列化、系统加锁和用户解锁以及建立装配约束库等策略,消解了后3种并发冲突.基于HCM开发了一个原型系统,并结合实例验证了该系统的灵活性和有效性.
Due to the narrowness of space and the complexity of structure, the assembly of aircraft cabin has become one of the major bottlenecks in the whole manufacturing process. To solve the problem, at the beginning of aircraft design, the different stages of the lifecycle of aircraft must be thought about, which include the trial manufacture, assembly, maintenance, recycling and destruction of the product. Recently, thanks to the development of the virtual reality and augmented reality, some low-cost and fast solutions are found for the product assembly. This paper presents a mixed reality-based interactive technology for the aircraft cabin assembly, which can enhance the efficiency of the assemblage in a virtual environment in terms of vision, information and operation. In the mixed reality-based assembly environment, the physical scene can be obtained by a camera and then generated by a computer. The virtual parts, the features of visual assembly, the navigation information, the physical parts and the physical assembly environment will be mixed and presented in the same assembly scene. The mixed or the augmented information will provide some assembling information as a detailed assembly instruction in the mixed reality-based assembly environment. Constraint proxy and its match rules help to reconstruct and visualize the restriction relationship among different parts, and to avoid the complex calculation of constraint's match. Finally, a desktop prototype system of virtual assembly has been built to assist the assembly verification and training with the virtual hand.